

Usually, movie tie-in games are relatively quick jobs, because the license holder needs to have the game at the same time as the movie, and that has far too often resulted in an inferior experience for players (who then, in turn, claim the developers to be hacks, talentless, etc. Honestly though, saying that sort of strikes me as being incredibly unfair to developers who worked tirelessly to create something that’s still fresh and exciting twenty years after its original release. The Scott Pilgrim universe itself is pretty much perfect for a videogame (after all, even the movie was paced like a game) so could be one of the reasons for this title’s uncanny ability to shield itself from the most common movie tie-in pitfalls.

So, did this anomaly stand the test of time? Read my review to find out! the World: The Game, which ten years later has finally found its way to our platform of choice, as a Complete Edition that includes the two DLC packs that were released for the original game (which, as it often happens with licensed games, was delisted from the Xbox and PlayStation stores in 2014). Of course, such strange happenings always come with a caveat, and in this case, said caveat was that the game didn’t launch on PC. Back in 2010 something weird and wonderful happened in the world of gaming: a movie tie-in videogame came out and was not only good but great.
